VectorStorm trunk updated

Latest engine stuff from MMORPG Tycoon 2 development has now been brought into the VectorStorm library development trunk, and the testbed games have been adjusted to work with those changes.

I’ve also uploaded the first new binary builds of those testbeds for the first time in ages.  The last build was of version 164 — this new one is version 1175.  The games themselves aren’t any different, but this now has the “ATI shader” fix which should have modern ATI cards able to use bloom and other shaders.  If you want to have a look, the link is in the sidebar, under “VectorStorm testbed games.”

If you’re interested in seeing the source code for the game library that I’ve written and use for all my games on this site, the source is publicly available under the terms of the GPL.  Details are on the page for the testbed games.

Now, back to MMORPG Tycoon 2 development!