Early task list

Finally starting to feel properly better, today, though I’m still finding myself becoming easily winded under any sort of physical exertion.  But at least the flu symptoms have abated. So I’m beginning to spec out what’s going to be in the MS2 build of MMORPG Tycoon 2.  It’s mostly gameplay stuff, but before I start…

Map mode, graphic fixes, etc.

So I’ve been doing a fair bit of work on MMORPG Tycoon 2 over the past few days.  As I mentioned before, I’ve been prototyping up a “map mode”, which has been making promising progress.  I imagine that people will usually want to be modifying terrain from the map mode, since it gives a much…

Map view

The cursor needs to be bigger when you’re up this high, and I should probably fade out the clouds.  But it’s even nicer to paint the terrain from this view.

A day of rest… or not.

So after pushing out all those bug fixes yesterday, I decided to take a day away from the MT2 codebase, before starting on work toward MS2. …and it didn’t really work out.  I ended up spending much of this “day off” playing with MT2’s shaders, just for fun.  As part of that, I found the…

New MS1 build – v1.04 (re-updated)

v1.04 OS X Build (Universal.  Requires OS X 10.5 “Leopard”) Win32 Build  (Updated to MS1.05 — see post above) Changes: Now runs on ATI cards.  (Still a few graphic glitches to chase down — particularly weird fog effects when placing buildings.) In order to get things running on the ATI cards, I switched the bloom…