Proper dudes

Screen Shot 2013-06-10 at 7.09.48 PMJust for comparison, this is closer to what I was aiming for, in the last post.

Actually, the eventual goal is to support a lot of different models for characters, not just this one.  Should be reasonably easy to do, since these characters are (mostly) going through the same procedural model generation code as most of the rest of the game.

Next step is textures and a couple simple animations.