Update on Life

Just felt the need to post a little comment here.  Last week I switched jobs, moving out of the games industry for the first time in almost 15 years, and into a more mainstream programming job.

I know that workmates from both the new and the old companies read this blog, so I have a few choice words for each.

If you’re a workmate from my new workplace, please pretend I spent a paragraph or two here slagging off games-industry people off for a lack of rigour/discipline in design and planning, for cowboy programming, and for general scheduling/crunch/etc madness that is stereotypically believed to be endemic in the games industry.

On the other hand, if you’re a workmate from one of my old (games-industry) workplaces, please pretend that I spent a paragraph or two slagging off the new place for over-reliance on policy and procedures, red tape, over-planning, and that I included a few comedic references to The Office or Office Space, as is stereotypically believed by games-industry folks to be endemic outside of the games industry.

And if you’re that one guy with whom I’ve worked in both situations (you know who you are):  Hi, and welcome to my blog!  :D

(In truth, I have nothing but good things to say about either workplace;  I think anyone should feel privileged to work at either place, and I do wish that I could work at both.  But no, I’m not going to name either one of them here.)