So the latest TIGSource competition has finally been unveiled: Procedural Content Generation. The competition starts today (or yesterday, depending on which part of the world you’re in), and finishes in four weeks time; on June 2nd.
I’ve never entered one of the TIGSource competitions before, as I usually found out about them when people started announcing the winners of competitions which had just finished, but I managed to catch this one in time, and I’m entering it. So I guess this is the start of my very first Game-in-Four-Weeks. :)
I think I’m going to be implementing my as-yet-unnamed MMORPG concept, which I mentioned a week or two ago. Really, four weeks feels like an eternity.. so I’m going to keep myself productive by trying to get a basic gameplay proof of concept up and running in the first week, just as though it was a regular “Game in a Week” project, and then spend the rest of the time on improvements and tutorials and polishing and suchlike. Wish me luck!