{"id":678,"date":"2009-08-27T00:42:34","date_gmt":"2009-08-26T14:42:34","guid":{"rendered":"http:\/\/www.vectorstorm.org\/?p=678"},"modified":"2009-08-27T00:44:26","modified_gmt":"2009-08-26T14:44:26","slug":"progress-but-slow","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2009\/08\/27\/progress-but-slow\/","title":{"rendered":"Progress, but slow"},"content":{"rendered":"

So I’m currently working to untangle the terrible knot which is the subscriber\/player systems from MMORPG Tycoon 1, to try to make the system work a bit more nicely in the new version. \u00a0Here are a few changes which have been made\/are being made:<\/p>\n