{"id":28,"date":"2008-01-13T11:47:39","date_gmt":"2008-01-13T00:47:39","guid":{"rendered":"http:\/\/www.vectorstorm.org\/2008\/01\/13\/game-in-a-week-day-625-first-playable\/"},"modified":"2008-01-20T15:34:37","modified_gmt":"2008-01-20T04:34:37","slug":"game-in-a-week-day-625-first-playable","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2008\/01\/13\/game-in-a-week-day-625-first-playable\/","title":{"rendered":"Game in a Week, Day 6.25: First playable"},"content":{"rendered":"

Not going to spend too much time writing here, but.. this game was definitely overcomplicated for what I can comfortably design and build in a week. With only twelve hours to go, I finally have my first fully playable version of Damsel with all gameplay elements in place.<\/p>\n

Stuff remaining to do, in approximate order of importance:<\/p>\n