{"id":24,"date":"2008-01-11T00:45:24","date_gmt":"2008-01-10T13:45:24","guid":{"rendered":"http:\/\/www.vectorstorm.org\/2008\/01\/11\/game-in-a-week-day-4\/"},"modified":"2008-01-20T15:35:13","modified_gmt":"2008-01-20T04:35:13","slug":"game-in-a-week-day-4","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2008\/01\/11\/game-in-a-week-day-4\/","title":{"rendered":"Game in a Week, Day 4"},"content":{"rendered":"

\"Snap<\/a>It’s late. It’s been extremely hot today. It’s half past midnight as I write this, and it’s still far too hot to sleep. Or for that matter, to really be very good at coding.<\/p>\n

I really wanted to get a playable Damsel prototype working today, but I’ve simply been unable to focus. Oh well; at least I made some progress, still! The shot above is a partial screengrab of the current state of play. The red rectangle represents the player, the blue rectangles represent other game objects. They’ll all be replaced with other graphics, eventually; probably Saturday. And the eagle-eyed among you will have noticed the score display that i’ve blatantly copy and pasted out of the Asteroids sample game from VectorStorm.<\/p>\n

At this moment, the game does respond to player controls, but you can’t yet really play the game; no scoring is implemented, and very few actual gameplay functions are in place. But at least all the major types of gameplay objects are there, and it’s just a matter of wiring up all their functionality. With any luck, I’ll be able to make up for lost time tomorrow, and get my full gameplay prototype implemented.<\/p>\n","protected":false},"excerpt":{"rendered":"

It’s late. It’s been extremely hot today. It’s half past midnight as I write this, and it’s still far too hot to sleep. Or for that matter, to really be very good at coding. I really wanted to get a playable Damsel prototype working today, but I’ve simply been unable to focus. Oh well; at…<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[18,17],"tags":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/po9WK-o","_links":{"self":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/24"}],"collection":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/comments?post=24"}],"version-history":[{"count":0,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/24\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media?parent=24"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/categories?post=24"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/tags?post=24"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}