{"id":150,"date":"2008-05-07T16:31:52","date_gmt":"2008-05-07T06:31:52","guid":{"rendered":"http:\/\/www.vectorstorm.org\/?p=150"},"modified":"2008-05-07T16:31:52","modified_gmt":"2008-05-07T06:31:52","slug":"early-development-shot-of-mmorpg-game","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2008\/05\/07\/early-development-shot-of-mmorpg-game\/","title":{"rendered":"Early development shot of MMORPG game"},"content":{"rendered":"

\"\"<\/a>Just for fun, here’s a very early screenshot of my MMORPG game project.\u00a0 Apologies for the lack of anything really visible in it;\u00a0 almost all the work thus far has been behind the scenes.<\/p>\n

This is a somewhat zoomed in view of the map screen.\u00a0 The toolbars and suchlike haven’t been filled in yet, but will eventually provide a number of controls.\u00a0 The user can drag with their right mouse button to scroll around the map, and use the mouse wheel to zoom from a full-world map to a close-up view of the action.\u00a0 Again, this is a bit like World of Warcraft’s map, but with smooth zooming control.<\/p>\n

Each square you see in this view is a “zone”, which would be about a five minute trek from one side to the other.\u00a0 Theoretically, if this was a full-on commercial MMORPG, each zone would be simulated on its own server to manage player load across the world.\u00a0 In practice, I’m sure that I won’t actually have to worry about things like that.\u00a0 :)<\/p>\n

Not visible here, I’m using the “Meat” sprite from Muncher’s Labyrinth for players.\u00a0 But that’s probably only temporary.\u00a0 :)<\/p>\n","protected":false},"excerpt":{"rendered":"

Just for fun, here’s a very early screenshot of my MMORPG game project.\u00a0 Apologies for the lack of anything really visible in it;\u00a0 almost all the work thus far has been behind the scenes. This is a somewhat zoomed in view of the map screen.\u00a0 The toolbars and suchlike haven’t been filled in yet, but…<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[25],"tags":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/po9WK-2q","_links":{"self":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/150"}],"collection":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/comments?post=150"}],"version-history":[{"count":0,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/150\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media?parent=150"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/categories?post=150"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/tags?post=150"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}