{"id":148,"date":"2008-05-06T07:46:55","date_gmt":"2008-05-05T21:46:55","guid":{"rendered":"http:\/\/www.vectorstorm.org\/?p=148"},"modified":"2008-05-06T07:48:40","modified_gmt":"2008-05-05T21:48:40","slug":"tigsource-competition","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2008\/05\/06\/tigsource-competition\/","title":{"rendered":"TIGSource competition"},"content":{"rendered":"

\"Procedural<\/a>So the latest TIGSource competition has finally been unveiled: Procedural Content Generation<\/a>. The competition starts today (or yesterday, depending on which part of the world you’re in), and finishes in four weeks time; on June 2nd.<\/p>\n

I’ve never entered one of the TIGSource competitions before, as I usually found out about them when people started announcing the winners of competitions which had just finished, but I managed to catch this one in time, and I’m entering it. So I guess this is the start of my very first Game-in-Four-Weeks. :)<\/p>\n

I think I’m going to be implementing my as-yet-unnamed MMORPG concept, which I mentioned a week or two ago. Really, four weeks feels like an eternity.. so I’m going to keep myself productive by trying to get a basic gameplay proof of concept up and running in the first week, just as though it was a regular “Game in a Week” project, and then spend the rest of the time on improvements and tutorials and polishing and suchlike. Wish me luck!<\/p>\n","protected":false},"excerpt":{"rendered":"

So the latest TIGSource competition has finally been unveiled: Procedural Content Generation. The competition starts today (or yesterday, depending on which part of the world you’re in), and finishes in four weeks time; on June 2nd. I’ve never entered one of the TIGSource competitions before, as I usually found out about them when people started…<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[3],"tags":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/po9WK-2o","_links":{"self":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/148"}],"collection":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/comments?post=148"}],"version-history":[{"count":0,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/148\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media?parent=148"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/categories?post=148"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/tags?post=148"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}