{"id":14,"date":"2008-01-06T14:17:50","date_gmt":"2008-01-06T03:17:50","guid":{"rendered":"http:\/\/www.vectorstorm.org\/2008\/01\/06\/bloom-solved\/"},"modified":"2008-01-06T14:17:50","modified_gmt":"2008-01-06T03:17:50","slug":"bloom-solved","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2008\/01\/06\/bloom-solved\/","title":{"rendered":"Bloom solved"},"content":{"rendered":"

\"BloomAs is often the case, the actual problem turned out to be pretty silly; one of my offscreen buffers was set to GL_NEAREST instead of GL_LINEAR during an important copy. Someone remind me again why I enjoy programming? :)<\/p>\n

This still isn’t ready to go live yet; there are too many computers out there which can’t handle OpenGL Shader Model 2.0, so I don’t want to force this effect on everyone (Also, it’s still a good deal slower than I’d like). So I need to write detection code and hook it up into the preferences system and everything. But at least it’s in the pipeline.<\/p>\n

But not this week; I start on my first experimental “Game in a Week” tomorrow, so all my spare time is going to go into that, rather than into improving the general game engine. I’ll post further details on the “Game in a Week” project tomorrow. Hold on tight, it’s going to be a bumpy ride. ;)<\/p>\n","protected":false},"excerpt":{"rendered":"

As is often the case, the actual problem turned out to be pretty silly; one of my offscreen buffers was set to GL_NEAREST instead of GL_LINEAR during an important copy. Someone remind me again why I enjoy programming? :) This still isn’t ready to go live yet; there are too many computers out there which…<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[4,3],"tags":[16],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/po9WK-e","_links":{"self":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/14"}],"collection":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/comments?post=14"}],"version-history":[{"count":0,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/14\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media?parent=14"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/categories?post=14"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/tags?post=14"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}